iOS and Android apps your customers keep using.
We design and build cross-platform mobile apps from a single codebase, so you launch on both stores faster, at lower cost, without compromising on quality or performance.
Everything a serious app needs, handled.
We cover the full lifecycle: product strategy, UX design, engineering, store submission and post-launch growth.
From idea to store listing, with no guesswork.
- Week 1–2: Discovery & UXUser journeys, clickable prototype and technical architecture. You approve the design before we build.
- Weeks 3–10: Build in sprintsWorking builds on your phone every two weeks via TestFlight and Play internal testing.
- Hardening & QADevice testing, security review, performance profiling and accessibility checks.
- Launch & growStore submission, phased rollout, monitoring and a roadmap for the next releases.
Built on a stack that scales.
Mobile
Back-end & services
Delivery & quality
Mobile app questions.
Native or cross-platform, which should I choose?
For most business apps, cross-platform (Flutter or React Native) delivers native-quality performance at roughly half the cost of two separate codebases. We recommend native Swift or Kotlin only when an app depends heavily on platform-specific hardware or graphics.
How much does an app cost?
It depends on features, integrations and design complexity. After a discovery call we provide a fixed-price proposal broken into milestones. A focused first version typically takes 8 to 14 weeks.
Do you handle the App Store and Google Play accounts?
We guide you through creating developer accounts in your company’s name, then handle listings, screenshots, compliance and submission on your behalf.
What happens after launch?
Every project includes a post-launch support period. After that, most clients move to a monthly plan covering OS updates, monitoring, bug fixes and new features.
Let’s put your idea in people’s pockets.
Share what your app needs to do. We will come back with a recommended approach, a realistic timeline and a fixed price.